Inquisitor 1750: Game Changer by Pointer

My first IQ blog: and it’s a significant number!

I’m standing in for Hi of Hihoba, and was more than a little concerned when I realised that it was to be IQ 1750: previous multiples of 250 have been especially tough! But in the event, this proved to be a fairly accessible puzzle and I was particularly grateful that there was no complex manipulation of the grid required for the blog, as my IT skills are not up to the task.

 

The theme relates to a game that takes place within a work of fiction. Columns 3 and 9 of the final grid hold the names of the players and the venue. The two entries in Row 3, when combined, will produce the name of the game. For the even-numbered columns, entries are formed by combining the two clued answers using a method that is based on the rules of the game, producing a 10-letter sequence corresponding to one that may appear during the course of the game. One answer is an abbreviation.

 

For reasons which I don’t entirely understand, the puzzle lacked clue numbers, but instead used row and column numbers. For clarity, and ease of construction, I have inserted appropriate numbers for the clues and included them in the diagram. As can be seen from the preamble, across clues (except for the unclued Row 3) were entirely normal; some down clues had to be combined in a way dictated by the rules of the game.

 

My entry into the theme came fairly quickly, when the letters “STELLA” appeared in Column 3; at this stage I was only completing the across clues. I immediately thought of Estella and Pip from Great Expectations and a little research soon established that they played a game of cards at Satis House, which fitted neatly into Column 9. The game in question was Beggar my neighbour, also known as Strip Jack Naked. Players place cards face up alternately on a pile: when one player plays an honour card (Ace, King, Queen or Jack) the other must pay a penalty by placing 4, 3, 2, or 1 cards on the pile, but this penalty is terminated if one of the cards so placed is itself an honour card. All the even-numbered columns are constructed using this principle. The answer to the clue first listed is commenced by entering its first letter, to be followed by the first letter of the second answer. This pattern can be seen most clearly in column 8, which contains no honour cards (i.e. no instance of A,K,Q or J) and thus has the two answers (ODYLE and NOGGS) alternating in sequence.

 

In the other even-numbered columns there are several honour cards and the sequences are therefore interrupted by penalty cards. So, in column 6, the first letter of the second word is A: this would normally require a four-card penalty, but the next available letter from the first word is itself an A, so it becomes the turn of the second word again, this time with a Q, requiring a two card penalty, ended with another A, and so on.

 

The unclued words in Row 3 can be arranged to form the phrase STRIP JACK NAKED, but there was an ambiguity about the placing of the S and one of the Ks in the two unchecked cells.  I struggled to see how this ambiguity could be resolved and am grateful to Kenmac for explaining it.  You treat the two words as if they were two piles of cards in the game and start dealing onto each “pile” alternately, using STRIP JACK NAKED as your deck of cards.  When an honour card is dealt, the normal rules of the game apply.  So the S must go in Column 1.

Thanks to Pointer for an entertaining puzzle.

ACROSS
1 RIPSTOP
This material is toughened in Nag’s Head (7)
A simple charade of RIP’S (like nag, a word meaning a horse) and TOP.
8 OSSEOUS
Column is removed from giant statue containing headless lion of bone(7)
(col)OSSUS, with (l)EO inserted.
14 OBIA
Charm no longer used by theophobiac (4)
Hidden in “theophobiac”.
15 SNAKE-EEL
Seen swimming with lake fish (8)
*(SEEN LAKE),
16 SRPANAED
Unclued (8)
17 TIJCKK
Unclued (6)
19 SEQUOIA
A 2000-year-old? … what, according to Cousteau, is found in the ocean (7)
QUOI (French for what) inside SEA.
21 BASTARDY
A consequence of unmarried parents slow to follow degrees (8)
BAS TARDY.
22 SETTEE
One can lounge in this formal shirt, perhaps (6)
SET (formal), TEE (shirt). I would have thought you lounged on, rather than in, a settee.
23 UNTREAD
Go back through Shakespeare’s works and search without hard study (7)
(h)UNT, READ.
26 CORK
County seal (4)
Double definition.
27 JEAN
Journal has a tiny amount of print about American denim (4)
J(ournal), A(merican) in EN.
28 LOMA
Certificate disregards descent from Californian hill (4)
(dip)LOMA.
29 SQL
Solution gains extra mark for language (3)
SOL becomes SQL, if you add an extra mark to the O.  It’s a computer language and is the abbreviation referred to in the preamble.
30 LANGUE
Leaders leave scheme fit for speech system (6)
(p)LAN, (a)GUE.
31 SPIN
Bike ride goes quickly on the way back (4)
NIPS (rev).
32 FOLK
People coming out of cockloft backwards (4)
Hidden and reversed in cockloft”.
33 GOES
Without husband, fruit turns (4)
(man)GOES.
34 STEEK
Tam’s first to enter hunt for needle in Glasgow (5)
T(am) in SEEK.
35 PSALTER
Words added to letter change biblical book (7)
PS (words added to letter), ALTER.
36 SEERESS
Sybil and Henry Newton leave Kentish town separately (7)
S(h)EER(n)ESS.
DOWN
2 IBRAANJQOS
Country wine not made by man on board (4) Black sauce overturning smothers new specially shaped tools (6)
(made)IRA Q (queen, piece on chessboard); BANJOS – N in B(lack) SOJA (rev).
3 PIPESTELLA
Unclued (10)
Pip and Estella.
4 SAASTRACKL
Russian soldier deprived of function to fire (4) Starry painting is mounted in a school that’s unoccupied (6)
(cos)SACK; ASTRAL – ART (rev) in a S(choo)L.
5 TINEA
Pointy bit of antler has a fungal disease (5)
TINE A.
6 OAAQRAUAGE
Rowers splashing over grand area (6) A swamp doesn’t have good water (4)
O *(G AREA) = OARAGE; A QUA(g).
7 PSEUD
Someone making out he’s clever is beginning to pay subscription up (5)
P (ay) DUES (rev).
8 ONDOYGLGES
Detective creator gets Oscar promoted with hypnotic force? (5) Drinks made with eggs, but not one is used in place of starter (5)
ODYLE (Doyle, with O pushed to beginning); NOGGS – NO(e)GGS.
9 SATIS HOUSE
Unclued (10)
The name of the house in London where Pip and Estella played cards.
10 SKIAEAMESE
Descartes’ sum is grasped by heartless feeling for cat (7) This bird will be seen as eagle-hawk is circling (3)
SIAMESE: I AM (translation of the Latin “sum” in Descartes’ famous aphorism) inside SE(n)SE; KEA (hidden in eagle-hawk/eagle-hawk).
11 EEJIT
First person in France to wear a bow is shown up: what a numpty! (5)
JE in TIE (all rev).
12 OECPTOAPEE
Reverse parts of cover – it may feature in specifying size of cover (4) Odyssey is an example of this work in steel (6)(
OCTA (CO AT with parts reversed); EPOPEE: OP in EPEE.
13 SLKEEKUNKS
Country’s rearing natural killer for fur (5) Vegetables are at last placed inside display areas (5)
SKUNK (UK’S) (rev) N(atural) K(iller); LEEKS – (ar)E inside LEKS.
18 ABUTS
Comes up against bar when going outside (5)
BUT in AS.
20 FERLIES
Marvels at Ben Nevis in rocky relief in front of sun (7)
*RELIEF S.
24 ENLIT
Literature under printing unit is illuminated in an old-fashioned way (5)
EN LIT. The second use of “en” in this sense in the puzzle (see 27 across).
25 DONOR
She gives opening number inside (5)
N in DOOR.
26 CAST
Group of players foresee ignoring golfer’s call (4)
(fore)CAST. I thought it was a weakness to have “fore” in the clue.

11 comments on “Inquisitor 1750: Game Changer by Pointer”

  1. What an original theme! Discovering it was a high point for me when I saw SATIS HOUSE forming itself in column 9. In Great Expectations Dickens modelled his Satis House on an Elizabethan mansion named Restoration House in my home town, Rochester. (The real Satis House, incidentally, is a separate Elizabethan mansion, also situated in Rochester.)

    I had forgotten most of what I read in Great Expectations a long time ago and remembered only Pip. I had to look up Estella and the game they played: Beggar My Neighbour. Fortunately, I knew the other name for that card game (Strip Jack Naked) and knew how to play it.

    Singling out the letters J, Q, K and A as special, I did of course play out the game (for two players) in all the even-numbered columns as well as in Row 3, and they all worked out perfectly. The design of Row 3 was particularly impressive, making STRIP JACK NAKED when played out with the unchecked letters in their expected positions.

    The first clue in 2d leads to either IRAN or IRAQ – resolved in favour of IRAQ by the crossing letter Q in SQL.

    Altogether a brilliant idea, design and construction, with an excellent set of clues.

    Thanks to Pointer and bridgesong.

  2. I found this compelling enough to persist despite real difficulties; finally, I searched for variations on Sa*is House before Great Expectations, Pip and Estella, Strip Jack Naked emerged. A good deal of googling. I enjoyed the logic of the columns, but couldn’t apply it to the row.

    Thanks to Pointer and bridgesong.

  3. I found this really tough and was beginning to grumble that the structure was unfair. Despite solving ~90% of the clues, being unable to enter many letters in several down columns and the shaded row meant that I remained stumped as to the theme. Finally some googling of SA?IS and HOUSE got me there but by that point I’d rather lost heart in working out the rules of the game in order to complete the grid. I was excited at the prospect of a Pointer puzzle having enjoyed previous outings but this one didn’t do it for me, sorry.

  4. Very enjoyable. Possibly because the version of Great Expectations I’m most familiar with is the South Park one (which features fewer card games and more robot monkeys than the book) it took me an awfully long time to pick out the theme, even though (like the blogger) I’d found Stella quite quickly. But I’d guessed the even columns were a blend of the answers so I had plenty of crossers to help. And it wasn’t until I finally entered all the letters into the grid that I appreciated that the blend complied with the rules of SJN. So hearty thanks to setter and blogger.

  5. Years since I read the thing, so I had to resort to google. Almost all Satis-factorily filled in, but having never played the game, and being flummoxed by the explanation of the rules I left it unfinished.

  6. Seriously hard work this as I was not familiar with Pip, Estelle or Satis House (my bad, of course) so I needed to have almost all the letters done before Google eventually helped me out.

    Normally when finishing an Inquisitor I think “an impressively constructed grid, but I reckon I could do this myself if given enough time”. Not so with this one: where does one even start? Seriously mindboggling.

    One minor niggle, I thought it would have been helpful (fair!) to mention that the two entries in column 3 were not real words and that indeed the “combination” thereof also required the method from the game, which is only referred to later on in the preamble. I got there eventually but I would have been happier had this been pointed out.

    And one question, should Q for Queen not be clued as “woman on board” – ? I was stuck on IRAN forever (or possibly the variant spelling of IRAK), but that didn’t fit across.

    Nonetheless, a very enjoyable and thoroughly impressive puzzle, so many thanks.

  7. arnold @7

    I had a similar thought at first about ‘man on board’ in the first clue to 2d. In fact, though, all chess pieces are correctly called ‘men’ (and as it happens all except the Pawns can also be called Pieces). So ‘man on board’ can be Queen, and it can also be Knight, as I pointed out @1, because the standard abbreviation for Knight in chess is N [in olden times it was Kt]. N would give us IRAN, but Q gives us IRAQ.

  8. Answers for this puzzle went in at a steady rate. PIP & ESTELLA jumped out and hit me quite early on, so from there on in it was plain sailing. All done within a day. Endgame was neatly done – the spelling out of the card game STRIP JACK NAKED according to the rules of the game (regarding J, Q, K & A) was a very clever touch.

    Thanks to Pointer for a nicely constructed and very entertaining puzzle, to bridgesong for the blog and to fellow commenters for sharing their thoughts.

  9. Not as scary as it first appeared. The normal clues were friendly enough to give enough checking letters to enter the thematic entries without fully understanding what should have been done. I was completely unfamiliar with the source material, but as ever a bit of creative googling based on a likely looking STELLA and HOUSE came to the rescue. A good puzzle that surely must be a contender for the end of year prize?

  10. This was a really great puzzle, difficult but doable. I especially liked the endgame which was not a random word-finder but something that could be explicitly deduced from the grid-fill.

    Thanks to all.

Comments are closed.